Styling the map
Complexity controls the layout; the look is yours. None of this changes the process.
Colours and icons
Section titled “Colours and icons”Set in the Inventory, from fixed palettes that read well by day and at night:
| Entry | Colour shows on | Also |
|---|---|---|
| Class | the cards of its steps | an icon |
| Object | its lines and dots | |
| Tag | its label | |
| Lane | its stripe and name | |
| Stage note type | its notes’ top edge |
Colour carries meaning best when it is consistent: one Class colour per team, one shade for every money Object.
Map settings
Section titled “Map settings”- Lines of text: how many lines a description, condition or Object name may take on a card. Longer text ends in an icon; point at the text to read it all.
- Spacing: Tidy, Normal or Spacious room between cards.
- Flow direction: Left to right or Right to left.
- Simplify map: reorders outputs on the map so lines cross less; the editor’s order stays.
The theme (Light, Dark or System) is in Your settings, under your picture.
Printing
Section titled “Printing”Share → Export image downloads SVG or PNG: every group open, every description in full, no background or fills, so it prints with little ink. SVG scales to poster size. Starter and Business plans.